//
// Almonaster.dll:  a component of Almonaster
// Copyright (c) 1998 Max Attar Feingold (maf6@cornell.edu)
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

#pragma once

class IAlmonasterEventSink
{
public:

    virtual int OnCreateEmpire(int iEmpireKey) = 0;
    virtual int OnDeleteEmpire(int iEmpireKey) = 0;

    virtual int OnLoginEmpire(int iEmpireKey) = 0;
    
    virtual int OnCreateGame(int iGameClass, int iGameNumber) = 0;
    virtual int OnCleanupGame(int iGameClass, int iGameNumber) = 0;

    virtual int OnDeleteTournament(unsigned int iTournamentKey) = 0;
    virtual int OnDeleteTournamentTeam(unsigned int iTournamentKey, unsigned int iTeamKey) = 0;
};